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micro1.

Game Dev(Engines)

micro1.
Featured
contract remote mid

$80 – $120/hr

Job Description

Job Title: Game Developer (Engines)


Job Type: Contract


Location: Remote


Job Summary:

Join our customer's team as a Game Developer (Engines), leveraging your expertise in Godot and Panda3D to shape game environments and train cutting-edge AI models. You will play a pivotal role in crafting immersive simulations, robust physics systems, and dynamic game logic, all while collaborating with a forward-thinking AI agent project.


Experience with Panda3D and/or Godot is a must have



Key Responsibilities:

  • Develop, implement, and optimize game environments using Panda3D and Godot engine technologies.
  • Script advanced physics and gameplay mechanics with Python and GDScript.
  • Collaborate closely with AI research teams to create training environments and integrate new AI capabilities.
  • Deliver modular, maintainable, and well-documented code for simulation and agent interaction.
  • Ensure reliability and performance of in-game systems across multiple platforms.
  • Contribute to the creative design and technical direction of AI-driven gameplay features.
  • Communicate effectively with team members, providing written and verbal updates on progress and challenges.


Required Skills and Qualifications:

  • Demonstrated experience developing with Panda3D and Godot engines.
  • Strong proficiency in Python and GDScript for scripting complex game logic and physics.
  • Proven ability to build, customize, and optimize real-time game environments.
  • Experience integrating AI models or agents within game engines.
  • Exceptional written and verbal communication skills, with a focus on collaboration and clear documentation.
  • Solid understanding of game physics, environment creation, and interactive systems.
  • Ability to work independently in a remote, cross-functional team setting.


Preferred Qualifications:

  • Prior involvement in AI agent projects or training environments for machine learning.
  • Experience with networking, multiplayer systems, or cloud-based simulation solutions.
  • Contributions to open-source engine projects or game development communities.